workshop

Edible Perfume

2008-11-16 14:00 Europe/Brussels
2008-11-16 17:00 Europe/Brussels

Edible Perfume is a hands-on workshop on extracting and composing aromas & flavours, inspired by the concept of flavour pairing.

The workshop is led by Maki Ueda (http://scent-lab.blogspot.com/), assisted by Nik Gaffney (FoAM).

A natural smell is often extracted from a material using chemistry techniques for retrieving essential oils, such as distillation, ethanol extraction, or oil maceration. In the Edible Perfume workshop, these techniques will be adopted in the kitchen.

LG - Time's Up

2008-10-23 09:00 GMT+2
2008-10-25 23:00 GMT+2

A Luminous Green satellite event, organised by Time's Up and the Guild for Reality Integrators and Generators:

Dates: 23rd | 24th | 25th October 2008

Luminous Green is an attempt to become more aware of our own ecological and human responsibilities. A moment’s pause, deceleration and self-reflection are a common core.

Dialogue on Arts, Culture and Climate Change

2008-10-09 09:00 GMT+6
2008-10-12 20:00 GMT+6

The Dialogue on Art, Culture & Climate Change is an investigation into the role of culture and the arts in the cross-cultural dialogue on climate change between and in Asia and Europe. The project gathers 50 Asian and European artists, designers, architects, cultural practitioners, environmentalists and scientists.

Maggie Buxton will be representing FoAM as one of the event's facilitators.

More information: http://www.culture360.org/artandclimatechange/

Fabbing II

2008-05-12 11:00 Europe/Brussels
2008-05-12 23:59 Europe/Brussels

Phase II of the Fabbing workshop. During the workshop we continued building the RepRap desktop fabricator. (Also see Fabbing I)

Media Ecologies: Tech Nouveau

2008-04-21 16:40 GMT+2
2008-04-25 16:40 GMT+2

FoAM, Nadine and OKNO concluded the .x-med-k. series with a workshop exploring media and media technologies as an ecosystem, deeply networked.

Fabbing I

2007-10-01 11:00 Europe/Brussels
2007-10-05 17:00 Europe/Brussels

In a five day long hands-on workshop, we began building a 3D printer, based on the open source RepRap specifications, adapted to suit the needs of the participants. The week will consist of putting together a complex puzzle of several thousand components, calibrating the hardware and the software and towards the end of the week, hopefully experimenting with printing with different materials - from plastics, to sugar, to whatever else we can lay our hands on.

Luminous Green Workshop 2007

2007-05-01 14:00 Europe/Brussels
2007-05-05 17:00 Europe/Brussels

In a time when energy use and electronic waste production should be rapidly decreasing, can media artists comfortably use arsenals of computers and their peripherals in the name of art?

Real time AV systems and tools

2006-08-07 12:00 GMT+2
2006-08-11 23:59 GMT+2

This free-form master class was designed to encourage discussions and experiments for a group of artists-developers, to find strengths and weaknesses of their approaches to procedural media.

Software: realtime animation

2005-12-13 11:00 Europe/Brussels
2005-12-17 23:59 Europe/Brussels

This workshop introduced 'fluxus' as a programming and performing
environment for real-time animation. We covered a range of animation techniques, from basic geometry, motion, texturing and compositing to more advanced topics including simulations of physical systems [real or imagined], interfacing with sensors and actuators, along with using audio and network data. The participants learned how to make inanimate bits become animated and potentially life-like, able to mutate and grow through continuous successions of change...

Softwear: active materials

2005-10-25 11:00 Europe/Brussels
2005-10-31 23:59 Europe/Brussels

The Soft-wear symposium, workshop and open lab offered a glimpse into the world of active materials, that form the foundation of novel design paradigms. Soft-wear is a place where electronics meets the traditional crafts of weaving, dyeing and knitting fibres and threads, to produce materials that can respond to touch, temperature, light and other external stimuli. They are used as tangible interfaces and displays, where the edge between materials and media rapidly dissolves.

Responsive environments

2004-11-15 11:00 Europe/Brussels
2004-11-21 23:59 Europe/Brussels

Learning what it means to make a dynamic and immersive responsive environment was the goal that this workshop attempted to achieve. The workshop took place in a lab setting, working with small groups of artists. The participants learned how to use and modify FoAM's responsive media systems (built with Max/MSP and PD), thereby developing their own responsive objects or environments. Particular attention was devoted to the translation between real-world input (acquired through sensing technologies) and the audiovisual media output.

MR media worlds

2004-07-16 20:00 Europe/Brussels
2004-07-25 23:59 Europe/Brussels

Working on a remote location in the Belgian Ardennes, the workshop participants and FoAM collaborators formed a heterogeneous group of artists and technologists working together towards a common goal: designing a compelling, responsive experience by fusing the digital with the physical worlds. During the workshop, interactive media worlds were designed, using a mixture of open source tools including Blender, Audacity, PD and several gaming engines. The worlds were connected to the 'physical reality' through electronic interfaces.

PhoEf Workshop

2008-05-29 14:00 Canada/Central
2008-05-29 18:00 Canada/Central

Lead by Bart Vandeput, the PhoEf participants explored the interdependent relationships between people, photovoltaics and light as a primary resource. Also the opportunities and limits of low levels of electricity will be investigated.

Tension workshop

2004-06-28 09:10 Europe/Brussels
2004-07-04 09:00 Europe/Brussels

28 June - 04 July 2004 : Tension workshop

14 artists and technologists from Belgium, the Netherlands, Great Britain, Sweden and Canada

The participants spent a week in the FoAM lab in Brussels working on prototypes, models and full scale structures that use the force of tension to sustain their shape and structural integrity, such as inflatables, nets and tensegrity structures.

Experimental Drawing

2008-01-16 00:19 Europe/London
2008-01-18 11:19 Europe/London

Experimental drawing workshop as part of the MA Textile Futures course. 16-18 January 2008, Central St Martins College of Arts and Design, London, UK.