2004-11-15 11:00 Europe/Brussels
2004-11-21 23:59 Europe/Brussels
Learning what it means to make a dynamic and immersive responsive environment was the goal that this workshop attempted to achieve. The workshop took place in a lab setting, working with small groups of artists. The participants learned how to use and modify FoAM's responsive media systems (built with Max/MSP and PD), thereby developing their own responsive objects or environments. Particular attention was devoted to the translation between real-world input (acquired through sensing technologies) and the audiovisual media output. At the end of the the workshop, a public experiment was conducted, focusing on the importance of involving the public in the creative process.
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