2004-07-16 20:00 Europe/Brussels
2004-07-25 23:59 Europe/Brussels
Working on a remote location in the Belgian Ardennes, the workshop participants and FoAM collaborators formed a heterogeneous group of artists and technologists working together towards a common goal: designing a compelling, responsive experience by fusing the digital with the physical worlds. During the workshop, interactive media worlds were designed, using a mixture of open source tools including Blender, Audacity, PD and several gaming engines. The worlds were connected to the 'physical reality' through electronic interfaces. The work was conducted in transdisciplinary teams who designed and implemented several Mixed Reality (MR) experiments.
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