Resilients are people of all ages preparing for uncertain futures, by experimenting with resilient forms living & working as a form of artistic practice. The Resilients project collects, creates, shares & supports these emergent practices, while grounding them in historic cultural roots.
research
Augmented Ecology meetup #04
Cross species social networks,
The forth AE-meetup takes closer look at the question: Which social media platforms will animals and plants be using? And the possibility of using modern game interfaces like Kinect for cross species interaction or animal studies.
IforAE
The Institute for Augmented Ecology is a temporary office within FoAM that investigates some issues that have been simmering within groWorld. Its an exploration of the field of AE before it actually gets to be defined and/or narrowed down by convention. For now it looks like a one year research-period starting Jan 2011 focussed on how the tagosphere is connecting to the biosphere.
This research looks:
* to temporarily expand the focus on HPI and move beyond flora.
* to identify or sketch new perspectives, roles, opportunities and risks of AE and trans-species networks.
FOODPRINTS
FOODPRINTS;
A biologically-centered toolkit for a resilient Stockholm
HapStar
About
Haplotype Networks and Minimum Spanning Networks are commonly used for representing associations between sequences. HapStar is a tool for viewing both types of networks, and is designed to directly use the output data generated from Arlequin. HapStar is unique in that it automatically lays out the network for optimal visualisation, and provides the option to calculate a Minimum Spanning Network from a list of alternative connections. HapStar provides a user-friendly interface, and publication-ready figures can be exported simply.
The Future of the Lab
"The Future of the Lab will provide opportunities for discussion and engagement with a diverse range of professionals on three layers: expert meetings for invited international guests from art and technology labs across Europe and beyond, as well as a number of Dutch labs; an afternoon bringing in local, regional and national participants from a diversity of sectors; and a programme for the general public on Monday, November 30.
qfwfq
"…the ubiquitous Qfwfq, is emblematic of unity amidst the heteroglossic variety of possibilities offered by expanded degrees of perception made possible by scientific devices. In one story, Qfwfq is a dinosaur, but in other stories he is also a fish, a small mammal, a subatomic particle eternally plummeting through the void. Qfwfqs constantly shifting position in the universe, despite his consistent first-person narration, suggests the extent to which his form accommodates his point of view.
sutChwon
SutChwon (or Subject to Change without notice) is a continuous inquiry into software protocols and systems for remote collaboration, design and performance. It is a supporting initiative that develops through, with and as a part of other FoAM activities.
200811 [re:gather] algorithmic botany
Research Gathering November 2008
Demos & discussions about botanical visualisation & plant games. Accompanied by a spread of edible botany.
With FoAM & Tale of Tales
This research gathering is a part of the Cimatics festival:
http://www.cimatics.com/festival2008/festival/performances/regatherfoam....
gRig's All Hallow's Eve
From Cyberpunk to Cyberbotany: After the Research Gathering with Angelo Vermeulen, FoAM and the Guild for Reality Integrators and Generators invite you to cultivate the vegetal side of your mind... From dystopia to heterotopia, from human-machine to human-plant interactions, a post-cyberpunk eve for retro-techno-pagans, archaic revivalists, lab-witches, eco-nomads, pre & post millenial cultists.
Research residencies
As a part of FoAM’s research programme, we offer yearly residencies to artists, designers and researchers, whose interests, or methods fall in-between the gaps of academic research programmes. The residencies are meant for artists who are able to work independently, while being open to suggestions from their peers. Our motivation for this programme came from a perceived need of artists and designers for concentrated research and experimentation, without the pressures of production.
Research
Designers are becoming ethnographers, while media artists and change managers research similar interactive technologies. All of these people have a hand in a common context, the present-day world and its continually changing conditions. Although their visions and approaches are often very diverse, they all share the same curiosity, a wish to dig deeper under the skin of day-to-day reality. It is this curiosity that is the starting point for becoming a researcher at FoAM. Most of our researchers tend to be 'generalists', rather than 'specialists'.
LIREC
LIREC aims to establish a multi-faceted theory of artificial long-term companions (including memory, emotions, cognition, communication, learning, etc.), embody this theory in robust and innovative technology and experimentally verify both the theory and technology in real social environments.
groworld /sys
'sys' stands for systems in groworld. In this strand, we focus on the role of that technology can play in developing the greener side of our cultures. sys aims to move away from making complicated machines towards growing complex systems.
sys projects: metabolicity
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