Fluxus - Scheme livecoding, animation, games and plants
In this workshop you will find out about the emerging art form of livecoding and learn how to write simple scripts to create animations in 3D space. After an introduction to the scheme programming language and how to use it to build shapes and animate them, you will be let loose on prototype game code for groworld - a game still in production which takes elements from guerilla gardening, permaculture and plant growth.
Further details can be found at http://www.1010.co.uk/org/workshop.html
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